Skip navigation links
A B C D E F G H I J K L M N O P R S T U V W X Y 

H

Hand - Class in starvationevasion.client.GUIOrig.DraftLayout.hand
Hand is the GUIOrig element responsible for allowing the user to interact with the current cards in their hand It will display the hards in the user's hand On mouseover, the cards will become enlarged On mouseclick, the player will attempt to play the card Maybe on rightmouseclick, the player can set card variables
Hand(GUI, Stage) - Constructor for class starvationevasion.client.GUIOrig.DraftLayout.hand.Hand
 
hand - Variable in class starvationevasion.client.GUIOrig.DraftLayout.hand.Hand
 
hand - Variable in class starvationevasion.client.GUIOrig.DraftLayout.hand.HandOrig
 
handle(Request) - Method in class starvationevasion.server.handlers.Handler
Send the request through the chain.
handle(KeyEvent) - Method in class starvationevasion.vis.ClientTest.ClientGUI
 
handle(Event) - Method in class starvationevasion.vis.visuals.UserEventHandler
 
handleHeatMap(ActionEvent) - Method in class starvationevasion.vis.visuals.VisualizerLayout
 
handleMouseClicked(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.ConfigPhaseMapController
Defines the behavior of the map whena region is click on by the user's mouse
handleMouseClicked(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.GamePhaseMapController
Defines the behavior of the map whena region is click on by the user's mouse
handleMouseClicked(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.MapController
Defines the behavior of the map whena region is click on by the user's mouse
handleMouseEntered(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.ConfigPhaseMapController
Defines the behavior of the map when a region is entered by the user's mouse
handleMouseEntered(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.GamePhaseMapController
Defines the behavior of the map when a region is entered by the user's mouse
handleMouseEntered(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.MapController
Defines the behavior of the map when a region is entered by the user's mouse
handleMouseExited(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.ConfigPhaseMapController
Defines the behavior of the map when a region is exited by the user's mouse
handleMouseExited(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.GamePhaseMapController
Defines the behavior of the map when a region is exited by the user's mouse
handleMouseExited(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.MapController
Defines the behavior of the map when a region is exited by the user's mouse
handleMouseMoved(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.ConfigPhaseMapController
Defines the behavior of the map when the mouse is moved by the user
handleMouseMoved(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.GamePhaseMapController
Defines the behavior of the map when the mouse is moved by the user
handleMouseMoved(MouseEvent) - Method in class starvationevasion.client.GUIOrig.DraftLayout.map.MapController
Defines the behavior of the map when the mouse is moved by the user
handleNextEffect(ActionEvent) - Method in class starvationevasion.vis.visuals.VisualizerLayout
 
handleOverlay(ActionEvent) - Method in class starvationevasion.vis.visuals.VisualizerLayout
 
Handler - Class in starvationevasion.server.handlers
Base Handler that will be instantiated.
Handler(Server, Worker) - Constructor for class starvationevasion.server.handlers.Handler
Constructor that sets the chain of command succession.
handleRequest(Request) - Method in class starvationevasion.server.handlers.AbstractHandler
 
handleRotate(ActionEvent) - Method in class starvationevasion.vis.visuals.VisualizerLayout
 
handleWeather(ActionEvent) - Method in class starvationevasion.vis.visuals.VisualizerLayout
 
HandOrig - Class in starvationevasion.client.GUIOrig.DraftLayout.hand
Hand is the GUIOrig element responsible for allowing the user to interact with the current cards in their hand It will display the hards in the user's hand On mouseover, the cards will become enlarged On mouseclick, the player will attempt to play the card Maybe on rightmouseclick, the player can set card variables
HandOrig(GUI, Stage) - Constructor for class starvationevasion.client.GUIOrig.DraftLayout.hand.HandOrig
 
HASH_ALGORITHM - Static variable in interface starvationevasion.server.model.Encryptable
The following was taken from Shea Polansky with VERY few modifications.
hashCode() - Method in class starvationevasion.common.PolicyCard
 
hashtagify(String) - Static method in class starvationevasion.client.GUIOrig.DraftLayout.map.Map
May god bless our children for he has given us hashtagification
HEARTLAND - Static variable in interface starvationevasion.client.Logic.geography.MapConstants
 
HEARTLAND_COLOR - Static variable in interface starvationevasion.client.Logic.geography.MapConstants
 
hexArray - Static variable in interface starvationevasion.server.model.Encryptable
 
HoveredNode - Class in starvationevasion.client.GUIOrig.Graphs
Class which gets added to graphs to allow to display datapoint on mouse over
HoveredNode(int) - Constructor for class starvationevasion.client.GUIOrig.Graphs.HoveredNode
Default construct
humanDevelopmentIndex - Variable in class starvationevasion.common.RegionData
This region's Human Development Index at the start of the current year.
Hurricane - Class in starvationevasion.sim.events
A hurricane special event
Hurricane(Territory) - Constructor for class starvationevasion.sim.events.Hurricane
 
A B C D E F G H I J K L M N O P R S T U V W X Y 
Skip navigation links