| Class | Description |
|---|---|
| ClientRequestData | |
| Constant |
This class contains all constant values used throughout the Starvation Evasion game.
|
| GeographicArea |
Represent a homogeneous area.
|
| LandTile |
Created by Anand on 12/7/2015.
|
| MapConverter |
class is used to convert between the spring2015code.model and the starvationevasion.client.Aegislash.GUI
for converting between lat lon to x, y and back.
|
| MapPoint |
Simple data class for specifying a location on the Earth's Surface.
|
| PolicyCard |
PolicyCard is the structure used by the Client, Server and Simulator.
|
| RegionData |
This structure contains all data of a particular region that the simulator shares with
each client via the Server.
|
| ServerSendData | |
| SpecialEventData | |
| Tuple<T,U> |
Shea Polansky
Simple generic 2-Tuple class
|
| Util |
public static methods that might be useful in as utilities.
|
| WorldData |
This structure is populated and returned by the
Simulator.nextTurn(ArrayList) method. |
| Enum | Description |
|---|---|
| EnumFood |
The game models the following 12 farm product categories.
All farm products throughout the world used for food, animal feed and/or biofuel are modeled as belonging to one of the above 12 categories. Farm products not modeled include Lumber, Cotton, and Wool. |
| EnumPolicy | |
| EnumRegion |
Enumerates each of the geographic regions used in the game: both Player
and non-Player regions.
The ordinal of US regions are continuous and less than all non-Player world regions. |
| EnumSpecialEvent |
Defines types of possible special events.
|
| PolicyCard.EnumVariable | |
| PolicyCard.EnumVariableUnit | |
| SpecialEventData.EnumMonth | |
| SpecialEventData.EnumSpecialEvent |