Title:
"Efficient Irrigation Incentive"
Game Text:
"From now through the start of the next turn, X% of money spent by farmers in players region for improved irrigation efficiency is tax deductible."
Draft Affects: When drafting this policy, player selects a percentage X [1% through 100%].
Votes Required: Automatic
Model Effects: The sim estimates the number and location of farms within
the region and the amount spent by those farms on improved irrigation. The
model will need a current distribution of irrigation efficiency levels, the
four control points of an ease-in-out cubic Bezier function giving efficiency
increase as a function of dollars spent and a distribution of current water
sources being used by farms.
Depending on the region and the area within the region, the effects of lower
water usage might include a permanent (through endgame) reduction of farming
costs, aquifer depletion, and/or river flow depletion. Increased irrigation
efficiency also reduces pesticides, fertilizer, and turbidity levels in
outflowing rivers.
X% of the money that the sim estimates is spent for improved irrigation
is deducted from the regions tax revenue at the start of the next turn.